新闻
- Oct., 15: Our paper on DMCR-GAN: Adversarial Denoising for Monte Carlo
Renderings with Residual Attention Networks and Hierarchical Features Modulation of Auxiliary
Buffers is accepted by Siggraph Asia 2020 (CCF A).
- Feb., 10: Our paper on Data-Driven Spatio-Temporal Analysis via
Multi-Modal Zeitgebers and Cognitive Load in VR is accepted by
IEEE VR 2020 (CCF A).
- Jan., 11: Our paper was selected for the Best Paper Award in Conference IWAIT-IFMIA
2019
- Oct., 12: Our paper on Digital Twin Method for Musical Instrument is
accepted by Siggraph Asia 2018(CCF A)
- May, 29: Our paper on statistical 3D modeling is accepted by The Eurographics Symposium on Geometry
Processing (SGP) 2018 (CCF B)
- Apr., 08: Our paper: Using Orientation Voting to Extract Text Lines with Various Mixed Directions from a Document Image is selected as 2017 annual Best Paper Award for 2017 in Journal of the Institute of Industrial Applications Engineers.
- Feb. 9:我们的论文“基于创意序列学习的艺术风格学习与绘制系统”被<
<软件学报>>
接收
- Feb.: Our paper on 3D tree modeling is accepted by
TOG
- Aug., 4 We give an invited talk on Reinforcement Learning at SWIEE.
- June, 2: We give an invited talk on the next interaction for game tech. at CIG 2017, Changchun. (Slide download)
- May, 31: Our paper on 3D Facial Editor for Cosmetic Visualizationis accepted by Siggraph 2017, Poster section.
- May, 12: We give an invited talk on Unite 2017, Shanghai. (Slide download)
- Our paper on Dynamic Task Scheduling Via Policy Iteration Scheduling Approach for Cloud Computing has been published by KSII Transactions on Internet andInformation Systems.
- Feb., 19: Ning is added to the program committee of CGI 2017 (ComputerGraphics International 2017).
- Feb., 10: Our paper on 3D tree modeling is conditional accepted by TOG (CCF-A).
- Jan., 28: 新春快乐!
- Jan., 01: 新年快乐!
- 17th: Congratulattion! Our student team (HateRainyDays)'s work The Early Warning Plugin of Ponding is selected as the Best Environmental Simulation Award in the 4th CPWC.
- 08th: Our work on Rapid DCT-based LipSync Generation Algorithm for Game Making is accepted by Siggraph Asia 2016, Poster Section.
- 19th:推免生申请(电子邮件请发送至 seanxiening@gmail.com): 学生于9月23号要提交《推免生申请表》到xielj@uestc.edu.cn,27号参加笔试。团队或导师自己组织安排面试, 10月10号前提交《推免生复试记录表》, [点击查看校官网信息].
- 22nd: Valse Webminar presentation (Slide download)
- 22nd: Our paper on Lightweight for Web3D Visualization of Large-scale BIM Scenes in Real-time is accepted by Graphical Models
- 15th: Advanced Topics 2015 (COMPM050/COMPGI13) Reinforcement Learning in UCL.
- 11th: Our paper is accepted by Global Chinese Conference on Computers in Education 2016.
- 10th: Our paper on Web3D Online Virtual Education Platform for Touring Huangyangjie Battlefield Scenario Over Internet is accepted by Edutainment 2016.
- 09th: International conference Cyberworlds 2016 call for papers.
- 6th: Our paper is selected for Best Paper Award in the 19th International Workshop on Advanced Image Technology (IWAIT2016).
- 22nd: We won IoT award on Cloud Programming World Cup 2015.
- 22nd: Our paper on 3D Tree Skeletonization from Multiple Images Based on PyrLK Optical Flow has been accepted to Pattern Recognition Letters.
- 1st: Our paper on Client-driven Strategy of Large-scale Scene Streaming has been has been accepted to MMM 2016.
- 22nd: Our paper on Regularized Policy Gradients: Direct VarianceReduction in Policy Gradient Estimation has been accepted to ACML 2015.
- 24th: Our paper on WebVis BIM: Real Time Web3D Visualization and Interaction of Big BIM Data has been accepted to VRCAI 2015.
- 23th: Our paper on Web3D-based Online Walkthrough of Large-scale Underground Scenes has been accepted to DS-RT'15.
- 19th: Our paper on Vanishing Point Detection and Scene Reconstruction of Clutter Room has been accepted to ChinaVR2015.
- 10th: Our paper on Interest-driven Avatar Neighbor organizing for P2P Transmission in Distributed Virtual Worlds has been accepted to Computer Animation and Virtual World (CAVW) (SCI).
- 9th: Our paper on Fast Accessing Web3D Contents Using Lightweight Progressive Meshes has been accepted to Computer Animation and Virtual World (CAVW) (SCI).
- Our paper on reinforcement learning for brush stroke generation has been accepted to IJCAI2015 (CCF-A).
- 11th-13th: At IWAIT2015, we will present our work on Engagement System for Game Player Data Analysis.
- 11th-13th: Our paper on A* Path Planning has been accepted by ICTE2015[EI].
- Nov.30th-Dec.2th: At ACM VRCAI2014, we present our works on Web3D CID: Web3D Collaborative Interior Design based on Transparent Adaptation.
- 27th: Our project is reported by MIT Technology Review.
- Our paper on oriental ink painting by reinforcement learning has been accepted to ICML2012.